"You will certainly never ever win versus me."
Figure skater Kensei Maeshima stopped his job when he listened to those words from his rival Reo Shinozaki. Some years after, Maeshima, now a high schooler, utilizes his physical talent for to assist other clubs with different activities, while never ever dedicating to any one thing. Eventually, he sees an interview where Shinozaki revealed that he was shifting from single skating to "skate-leading." Afterwards, he fulfilled a young boy called Hayato Sasugai, that understood of Maeshima's single skating job. With words, "I need you," Sasugai invites Maeshima to the globe of skate-leading, or affordable team-based skating.
Skate-leading is a fictional figure-skating competitors, in which each team of 5 skaters makes factors for technical skills (such as unison formation) and also virtuosity (such as make-up and amusement) from an automated camera-based system and nine judges. There are three settings on each group: the lead who is the point-getter with lots of combination jumps, the wings that are mostly responsible for spin lifts and also comparable aspects, and the guards who execute with such components as lifts as well as actions.
( Resource: Anime Information Network).
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"You will certainly never ever win versus me."
Figure skater Kensei Maeshima stopped his job when he listened to those words from his rival Reo Shinozaki. Some years after, Maeshima, now a high schooler, utilizes his physical talent for to assist other clubs with different activities, while never ever dedicating to any one thing. Eventually, he sees an interview where Shinozaki revealed that he was shifting from single skating to "skate-leading." Afterwards, he fulfilled a young boy called Hayato Sasugai, that understood of Maeshima's single skating job. With words, "I need you," Sasugai invites Maeshima to the globe of skate-leading, or affordable team-based skating.
Skate-leading is a fictional figure-skating competitors, in which each team of 5 skaters makes factors for technical skills (such as unison formation) and also virtuosity (such as make-up and amusement) from an automated camera-based system and nine judges. There are three settings on each group: the lead who is the point-getter with lots of combination jumps, the wings that are mostly responsible for spin lifts and also comparable aspects, and the guards who execute with such components as lifts as well as actions.
( Resource: Anime Information Network).
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