During a violent break-in at their New York brownstone, newly divorced Meg Altman and her young daughter Sarah are forced to play a lethal game of cat-and-mouse with three intruders named Burnham, Raoul, and Junior while they are trapped in the panic room, a hidden chamber built as a sanctuary in the event of break-ins. The panic room was built as a hidden chamber built as a sanctuary in the event of break-ins. But the room itself is the primary focus because the intruders seek something that is located inside the room.
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During a violent break-in at their New York brownstone, newly divorced Meg Altman and her young daughter Sarah are forced to play a lethal game of cat-and-mouse with three intruders named Burnham, Raoul, and Junior while they are trapped in the panic room, a hidden chamber built as a sanctuary in the event of break-ins. The panic room was built as a hidden chamber built as a sanctuary in the event of break-ins. But the room itself is the primary focus because the intruders seek something that is located inside the room.
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